Dan Houser disbelieves open-world crime games could be
turned into two-hour movie, says Rockstar would have to have creative
control of any such project.
This week saw Rockstar Games announce an October 29 release date for the second Xbox 360-exclusive expansion of Grand Theft Auto IV, the Ballad of Gay Tony.
At the same time, one of the developer's cofounders all but ruled out
the chance of there ever being a Grand Theft Auto movie.
"We don’t believe that the Grand Theft Auto games, which are massive in
scope and structurally complex, can be adequately compressed into a
two-hour movie," Rockstar creative vice president Dan Houser told the Los Angeles Times.
Houser, whose brother Sam is Rockstar's president and a cocreator of
the GTA series, went on to bemoan the low level of game-to-film
adaptations to date. "It seems obvious to us that maintaining the
long-term integrity of any entertainment property has been dependent on
not making substandard spin-off products to people whose primary
interest is making a quick buck," he opined. Though Houser did not name
any specific game-based movies, one does not need to go far to find
examples of such critical and commercial failures, with the Street Fighter: The Legend of Chun-Li being the most recent example.
Houser's comments echoed those he gave in February 2008 following reports that Rockstar parent Take-Two Interactive was in advance negotiations to license a GTA film,
possibly starring Eminem. However, he did lay out the conditions that
would have to be met in the unlikely event a GTA movie were made.
"If we ever decide to do a film, it will be because we have resolved
our creative doubts, and while retaining enough control to ensure that
if the movie is terrible, at least we will know we ruined the property
ourselves," declared the veteran developer.
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